Juniper ScreenOS : defeating iBGP full mesh requirement using route reflectors and confederations
As explained in one of my earlier posts, one of the requirements to successfully setup and operate an iBGP configuration is that all iBGP clients need to have a BGP connection to all other iBGP clients. (= full mesh). This is required because an iBGP device only exchanges information about its own networks and it […]
Juniper ScreenOS BGP Basics : a simple iBGP test case
As explained in one of my earlier posts, ScreenOS supports a couple of ways to provide for dynamic routing. Today, I’m going to explain some basic implementations of BGP on ScreenOS. Unlike my post on OSPF, I won’t be going too much into all the details of what BGP is and how it works, but […]